The only thing an Undead will do of its own volition is defend itself from an aggressor.
The spirit binding the corpse prefers to do nothing. The only higher priority is staying attached to the corpse, since unattached spirits are almost immediately dragged back into hell.
To prevent this they tend to strike first and fight with vicious desperation. The animating spirit would do anything to stay out of hell, and if that means sending your soul down in their place so much the better.
A Necromancer speaking with the Voice of the Dead can override this instinct and force the recalcitrant spirits into following simple orders. This is largely because the ghost knows that the Necromancer can quite easily shuck them from the corpse and reanimate with another spirit who will be more than grateful to leave eternal damnation.
Sadly for black magic enjoyers, the spirits animating the ungrateful Dead can't (or won't) understand complex orders. The swirling ectoplasms are endlessly spiteful and just kinda dumb. All personality and intelligence burned away by hellfire and pitchforks or, depending on your faith, broken by eternal solitary confinement in the metaphysical equivalent of a black room with padded walls.
Hence the classic Necromancer growls of "Attack this", "Move there", "Follow me" and of course "Go forth and kill all that live!". This removes the chance of things going wrong via an overcomplicated and/or a cunningly misinterpreted command, especially when you're in command of a horde.
Experienced Necromancers know that you can expand this exactly one step further with an "else".
"If I point, attack what I'm pointing at, else follow me." That sort of thing.
More complicated instructions are, alas, beyond the abilities of the Dead. GoTo's and Nested IF statements have historically run up against a hard barrier of confusion, stupidity, and the feigned incompetence of the Damned.
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| i have no idea what he just told me to do oh fuck oh fuck |
What I Thought You Thought I Meant
- A command can target an individual minion, all of a certain type of Dead (eg. all your zombies), or everything in earshot.
So say you've been ambushed by some generic bandits.
You're a Necromancer with three skeletons, five zombies, and a giant undead crab. They're all still set to follow you unless you're attacked, but you want the minions to run in while your crab stays back to defend your squishy body.
You huff a Last Breath and have choices like -
- Command "All minions, attack my foes!" and start casting a spell, you can call the crab back with your free command next round once the spell has gone off.
- Use your free command to say, "All skeletons, attack their archers!" and use an Action for a second command, "All zombies, attack the sword guys!" You can't cast a spell this time, but at least you've got crab protection.
- Just say "Crab, attack anyone who gets close, else stay in front of me!" and start shooting over its shell. The rest of your Dead should shuffle in to attack if the baddies return fire, right?
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| we are experiencing a high volume of calls right now |
Side note: The Voice of the Dead
This is gained by breathing in the Last Breath of a sapient creature. Necromancers carry glass vials for this very reason, harvesting the Last Breath of a recently killed foe (or sacrifice) at the moment of death, then stoppering it to save it for later use.
A single vial is good for a few minutes of the Voice of the Dead, but makes you talk in a death metal growl that burns the throat. The Dead can't hear you otherwise.
This is, by the by, why vampires and liches and stuff make great Necromancers. They're always speaking with Voice of the Dead.
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| My table traditionally refers to a vial of Last Breath with extra blood and chunks as a "wetty" |
Y tho
You don't have fine-grained control unless you're willing to spend all your time yelling orders from the back rather than casting spells (which is perfectly valid Necromancer behaviour, I may add - also true of sports coaches).
Problems start to occur when you're bringing in a horde of the Dead and can't do much more than a Necromantic select-all.
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| real heads know |
Implications
It's the only place where their orders are juuuust right. It would be really annoying to reset the commands on all the arachnoid bone-constructs lurking above the throne room who have been ordered to drop down when they hear the words "Now, my pretties!!"
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| Go forth and kill all that live! |
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