I made the jobs pretty standard because I am boring and so try to keep things fairly normal until the Weird Shit starts happening, so there are no leech-fuckers or tree-gobblers or anything like that.
But you can rename them if you want I don't mind!
Also I managed to get to 200 things with only like 2 joke options which for me is fucking amazing.
If you're complaining because your weedy, highly intelligent wizard used to be a bouncer then I guess that's why he got fired, right?
Spreadsheets for you to have!
The thing I just finished:d200 Failed Medieval Careers
Hey what you found some esoteric bullshit mundane medieval job?! Chuck it on here! It could be great!
Public spreadsheet YOU can edit! (Edit: Someone's turned this into a 5e version!)
Basic Deal
At char gen roll a random profession!Gain:
- A free (often repurposed) weapon!
- A free random extra thing!
- A bonus to doing stuff if you can justify it being related to your job!
With thanks to/stolen from:
DCC quickstart guideGiblet Blizzard (often translated from weird-ese for portability, sorry Jez!)
Tenkar's Tavern
Roles, Rules and Rolls
The Table Itself in case you are unable to get to the spreadsheet:
Roll | Occupation | Starting Weapon | Something extra | |
1 | Academic | Staff | Quill and ink | |
2 | Actor | Cudgel | Flowers, 1 bunch | |
3 | Alchemist | Staff | Oil, 1 flask | |
4 | Animal Trainer | Whip | Pony | |
5 | Apothecary | Dagger | Pestle and mortar | |
6 | Aristocrat | Rapier | Foppish wig | |
7 | Armourer | Spiked gauntlet (cestus) | Iron helmet | |
8 | Artist | Sharpened paintbrush | Self portrait | |
9 | Assassin | Knife in sleeve sheathe | Poison, 1 dose | |
10 | Astrologer | Wiggly dagger | Spyglass | |
11 | Atilliator | Crossbow | Iron bars | |
12 | Baker | Breadknife | Bread, 1 loaf | |
13 | Barber | Straight razor | Scissors | |
14 | Bartender | Crossbow | Beer, 6 pack | |
15 | Beekeeper | Jar of bees | Honey, 1 jar | |
16 | Beggar | Sling | Crutches | |
17 | Bellringer | Long hook (mancatcher) | Rope, 50' | |
18 | Besom maker | Broom (staff) | Corn stalks, 1 bundle | |
19 | Blacksmith | Blacksmith's hammer | Steel tongs | |
20 | Bloodletter | Knife | Leeches, 1 jar | |
21 | Bodger | Knife | Shaving horse | |
22 | Bouncer | Brass knuckles | Groin protection | |
23 | Bowyer | Longbow | Spare bowstring | |
24 | Brewer | Keg tapper | Cask of ale | |
25 | Bricklayer | Bricklaying stick (staff) | Bag of bricks | |
26 | Busker | Reinforced instrument | Instrument case. | |
27 | Butcher | Meat cleaver | Ham hock | |
28 | Butler | Empty bottle | Tin serving tray | |
29 | Candlestick maker | Candlestick | 3 candles | |
30 | Caravan guard | Shortsword | Linen, 1 yard | |
31 | Cartographer | Shortsword | Local area map | |
32 | Chalk cutter | Chisel | Chalk, 5 pieces | |
33 | Charcoal burner | Scoop | Charcoal, 1 bag | |
34 | Cheesemonger | Cheesewire (garotte) | Cheese, 1 wheel | |
35 | Chimney sweep | Broom (staff) | Wire brush | |
36 | Chirurgeon | Bonesaw | Needle and thread | |
37 | Clockmaker | Turnscrew (ye olde screwdriver) | Specialist's tools | |
38 | Clown | Club | Huge shoes | |
39 | Cobbler | Awl | Shoehorn | |
40 | Colporteur | Letter opener | Religious tome | |
41 | Cook | Fillet knife | Chef hat | |
42 | Cooper | Crowbar | Barrel | |
43 | Courtesan | Stiletto in boot sheath | Make up kit | |
44 | Crystal carver | Chisel | Crystals, 1 pouch | |
45 | Cultist | Wiggly dagger | Blood, 1 pint | |
46 | Cutpurse | Dagger | Small chest | |
47 | Dentist | Hammer | Sack of teeth | |
48 | Diplomat | Cudgel | Fancy clothes | |
49 | Ditch digger | Shovel | Dirt, 1 bag | |
50 | Dog breeder | Whip | Dog | |
51 | Drug dealer | Shank | Cocaine-analog, 1 oz. | |
52 | Dung collector | Pitchfork | Manure, 1 bag | |
53 | Dyer | Stirring paddle (club) | 3 small jars of dye | |
54 | Engraver | Chisel | 3 Etchings | |
55 | Falconer | Thick leather glove | Trained hawk | |
56 | False prophet | Staff | Devoted disciple | |
57 | Farmer (crops) | Scythe | Ox | |
58 | Farmer (dairy) | Goad (spear) | Milk, 1 pint | |
59 | Farmer (drugs) | Shank | 3 joints | |
60 | Farmer (flowers) | Spade | Flowers, 1 bunch | |
61 | Farmer (fruit) | Garden shears | Fruit, 1 bag (5 standard rations) | |
62 | Farmer (herbs) | Sickle | Herbs, 1 pouch | |
63 | Farmer (mushrooms) | Trowel (dagger) | Mushrooms, 1 bag | |
64 | Farmer (pigs) | Crook (staff) | Piglet | |
65 | Farmer (poultry) | Boning knife | Hen | |
66 | Farmer (vegetables) | Hoe (staff) | Vegetables, 1 bag (5 standard rations) | |
67 | Farmer (worms) | Club | Worms, 1 jar | |
68 | Farrier | Hoof nippers (club) | Horseshoe, iron | |
69 | Fence | Light crossbow | 10sp sewn into jacket hem | |
70 | Fireman | Fire axe | Bucket | |
71 | Fisherman (freshwater) | Boning knife | Fishing rod & tackle | |
72 | Fisherman (sea) | Large net | Fish | |
73 | Flagellant | Thick, knotted rope (flail) | Shitty relic | |
74 | Fletcher | Shortbow | Arrows, Bundle of 100 | |
75 | Cupbearer | Steak knife | Antidote, 1 vial | |
76 | Forester | Longbow | Bear trap | |
77 | Fortune teller | Wiggly dagger | Tarot deck | |
78 | Fowler | Boning knife | Dog | |
79 | Fuller | Club | Bale of wool | |
80 | Furrier | Skinning knife | Dog pelt | |
81 | Gambler | Club | Dice | |
82 | Gardener | Shovel | Secateurs | |
83 | Glassblower | Glassblowing tube | 3 empty jars | |
84 | Gluemaker | Huge spoon | Glue, 1 pot | |
85 | Gong farmer | Trowel (dagger) | Night soil, 1 bag | |
86 | Pimp | Cane (club) | Fancy clothes | |
87 | Grave digger | Shovel | Grave dirt, 1 bag | |
88 | Grave robber | Shovel | Small yet valuable totem (5sp) | |
89 | Greengrocer | Staff | Handcart | |
90 | Grifter | Dagger | Quality cloak | |
91 | Gutter cleaner | Gutter pole (staff) | Bucket | |
92 | Gyspy | Sling | Voodoo doll | |
93 | Haberdasher | Scissors (dagger) | Pocketful of buttons | |
94 | Handyman | Hammer | Ladder | |
95 | Hawker | Dagger | Small, valuable goods (10sp) | |
96 | Hayward | Shears | Horn | |
97 | Faith healer | Club | Holy water, 1 vial | |
98 | Chapman | Shortsword | Pony | |
99 | Herbalist | Dagger | Herbs, 1 pouch | |
100 | Hermit | Gnarled oak club | Bearskin cloak | |
101 | Horse whisperer | Lassoo (mancatcher) | Horse hair brush | |
102 | Hunter | Shortbow | Deer Pelt | |
103 | Icecutter | Ice saw | Big chunk of ice | |
104 | Incense bearer | Censor (flail) | Incense | |
105 | Jester | Dart | Silk clothes | |
106 | Jeweler | Chisel (dagger) | Uncut jewel worth 20sp | |
107 | Joiner | Mallet | Chair | |
108 | Knacker | Hammer | Jar of glue | |
109 | Lamp lighter | 10' pole | Flint and tinder | |
110 | Lawyer | Rapier | Law books | |
111 | Leatherworker | Club | Leather armour | |
112 | Hetheleder | Long knife | Heather, 1 bag | |
113 | Librarian | Letter opener | Interesting book | |
114 | Lighterman | Ten foot pole | Shallow-bottomed boat | |
115 | Linkboy | Big stick (club) | Hooded lantern | |
116 | Locksmith | Dagger | Specialist's tools | |
117 | Lookout | Shortbow | Spyglass | |
118 | Mason | Hammer | Chunk of marble | |
119 | Mercenary | Longsword | Leather armour | |
120 | Messenger | Shortbow | Horse | |
121 | Midwife | Scalpel (dagger) | Forceps | |
122 | Miller | Club | Flour, 1 bag. | |
123 | Milliner | Scissors (dagger) | Vial of mercury | |
124 | Miner | Pickaxe | Bag of coal | |
125 | Minstrel | Dagger | Lame instrument | |
126 | Moneylender | Dagger | 3d6 sp | |
127 | Monk | Staff | Religious tome | |
128 | Mucker | Pitchfork (spear) | Broom | |
129 | Night watchman | Truncheon | Shiny steel helmet | |
130 | Nobleman's son | Longsword | silver ring worth 20 sp | |
131 | Organ thief | Scalpel (dagger) | Spare kidney on ice in sack | |
132 | Orphan | Big stick (medium, smashy) | Rag doll | |
133 | Ostler | Staff | Bridle | |
134 | Outlaw | Shortsword | Leather armour | |
135 | Oyster raker | Rake | Crushed oyster shells, 1 bag | |
136 | Painter | Paint scraper (dagger) | Paints and brushes | |
137 | Parchment maker | Scraping knife (dagger) | Parchment, 3 pieces | |
138 | Pawnbroker | Crossbow | Fancy clothes | |
139 | Peat cutter | Spade | Peat, 1 bag | |
140 | Philosopher | Sharp pen | Large, half-empty tome | |
141 | Pickler | Ladle | Brine, 1 jar | |
142 | Pie maker | Rolling pin | Delicious pie | |
143 | Pirate | Cutlass | Treasure map | |
144 | Plague doctor | Knife | Crow-beaked mask | |
145 | Postman | Cudgel | Handcart | |
146 | Prison warden | Mancatcher | Bunch of keys | |
147 | Prostitute | Brass knuckles | Make up kit | |
148 | Puppeteer | Club | Puppet | |
149 | Quill cutter | Dagger | Uncut feathers, 2d4 | |
150 | Rat catcher | Long net (staff) | Small but vicious dog | |
151 | Riverbank comber | Gaff hook (mancatcher) | Manky net | |
152 | Sailor | Shortsword | Spyglass | |
153 | Scholar | Dagger | Complicated Book | |
154 | Scribe | Darts | Parchment, 10 sheets | |
155 | Scrimshaw | Engraving awl (dagger) | Ivory, 1 piece | |
156 | Scullion | Stick | Raggedy clothing | |
157 | Seamstress | Long needle (dagger) | Unspun wool | |
158 | Servant | Dagger | Locket | |
159 | Sewerhand | Staff | Stanky clothes | |
160 | Shaman | Mace | Herbs, 1 pouch | |
161 | Shepherd | Crook (staff) | Sheep | |
162 | Shingler | Mallet | Roof tiles | |
163 | Shipwright | Hammer | Pocketful of nails | |
164 | Shoe shiner | Shinin' rag (garotte) | Shoe polish | |
165 | Shrubber | Shears | A herring | |
166 | Sinecure | Rapier | Wax seal stamp | |
167 | Slave | Club | Funny looking rock | |
168 | Slaver | Whip | Map of foreign lands | |
169 | Smuggler | Sling | Waterproof sack | |
170 | Soldier | Spear | Shield | |
171 | Spice merchant | Club | Spice, 1 bag | |
172 | Spy | Dagger in sleeve sheath | Specialist's tools | |
173 | Squire | Longsword | Steel helmet | |
174 | Stevedore | Crowbar | Empty crate | |
175 | Stonecutter | Sledgehammer | Fossil | |
176 | Milkmaid | Wooden stool | Milk bucket | |
177 | Street magician | Staff | White rabbit | |
178 | Street sweeper | Broom (staff) | Trash, 1 bag | |
179 | Tailor | Long needle (dagger) | Fine clothes | |
180 | Taxidermist | Long needle (dagger) | Stuffed cat | |
181 | Thatcher | Shearing hook (axe) | Legget | |
182 | Thief | Dagger | 5 caltrops | |
183 | Thug | Club | Necklace of teeth | |
184 | Tinker | Hammer | Tin snips | |
185 | Torturer | Jagged knife | Specialist's tools | |
186 | Trader | Shortsword | 20 cp | |
187 | Trapper | Sling | Badger pelt | |
188 | Urchin | Big stick | Alms bowl | |
189 | Vaginarius | Shortsword | Ornate scabbard | |
190 | Vagrant | Hobbling cane (staff) | Alms bowl | |
191 | Veterinarian | Long needle (dagger) | Painkillers | |
192 | Village idiot | Sausage | Urine, 1 pint | |
193 | Vintner | Staff | Fine wine, 1 bottle | |
194 | Wainwright | Club | Pushcart | |
195 | Water carrier | Staff | Two wooden buckets | |
196 | Weaponsmith | Longsword | Oils and whetstones | |
197 | Weaver | Dagger | Fine suit of clothes | |
198 | Window tapper | Staff | 10' pole | |
199 | Woodcutter | Handaxe | Wood, 1 bundle | |
200 | Zealot | Gnarled staff | Soapbox |
I particularly like the zealot. A failed zealot could perhaps re-repurpose his bonus gear and become the Johnny Appleseed of hygiene. "Alright you smelly bastards choose: the stick or the soap!"
ReplyDeleteBy the way, it's good to see you blogging again regularly.
First contribution to the Gygaxian democracy: check.
ReplyDeleteGreat work man.
OK, made sure every profession on this list was on the spreadsheet and added a few of my own.
ReplyDeleteYou are the absolute fucking best!
DeleteHow do you roll a d200?
ReplyDeleteRoll a d20 and a d10, like beefed up percentile dice.
DeleteI started two groups this month and used this table with both.
DeleteIt was incredible! They choose a name, and then rolled a failed career ... and then money and class and everything else. Such a good way to start a game with new players. Thank you so much!
Thanks man! It's honestly the best feeling to know that I've made something people are using!
DeleteIt continues to be awesome. Yesterday a player's real life twin decided to join our game. Doesn't she roll "sheperd" as well. Couldn't have been better to have two sheep in the game, cloned as it were, just like Dolly.
ReplyDeleteA question came up though, how do you get to be #1 Academic? If the d20 is the first two digits and the d10 is the final digit then a roll of a 1/1 = #11Atillator.
Am I doing this wrong?
Oh good question! If you roll a 20 and a 1, it rolls back round to the #1 result (because there's no 201 result, naturally).
DeleteAwesome to hear about Dolly the Shepards!
Thanks! Dolly the Shepards have since graduated. For this year's batch I have adjusted the table I downloaded from you to run from 10 up to 209.
DeleteUNFORGIVABLE.
ReplyDeleteI HOPE THIS IS A GOOD THING
DeleteCensor in the priest entry is actually spelt Censer, just thought I'd let you know
ReplyDeleteA shame these comments will be going away with G+. :(
ReplyDeleteI'm making a modified form of this table for my own campaign. I got to see the benefits of a former profession table when running DCC for a few years. Thanks so much for the head start - I'll be using at least half of this!
Incidentally, a d666 table has 216 entries. That's the form my table will take.
Plague Doctor should really be carrying a rod (club or staff), as that was actually a part of their equipment, historically speaking. They used it to lift clothing so they could examine patients without having to touch them, and also to keep away those ambulatory infected who might try to get too close.
ReplyDeleteNo leech collector?
ReplyDelete